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Knights of the Old Republic 2 Downloads > Mods > Graphic User Interface:
Concept Loading Screens Patch (1.1)
Filename: di_cls_p1.7z


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5.05 MB
1.1
Darth InSidious
http://darthinsidious.110mb...
1165
06-18-2009
7Zip; Concept Loading Screens
Mods > Graphic User Interface


Average User Rating: 8.9
Number of Votes: 10
Related Files:
Latest 5 Mods > Graphic User Interface:
- Blue Interface in TSL (2.0)
- Blue Interface in TSL
- Dialogue Tile Fix
- TSL Improved Loading Screens
- Concept Loading Screens

5 Other Files by Darth InSidious:
- Mass Effect HK Droids
- Holopanels
- Hi-Res Force Lightning and Death Field
- [K1] Broken Bottle
- Hi-Res Beam Effects for KotOR 1

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Concept Loading Screens Patch (1.1) - File Description  


Description:
My fellow staffer Darth InSidious has produced a small patch for his hugely popular loading screens mod. The original mod can be found here;

http://knightsoftheoldrepublic.filefront.com/file/Concept_Loading_Screens;89832

This patch changes three of the loadscreens and adds an additional three. This is an excellent mod, and has already earned a permanent place in my Override folder. Have a look at the Screenshots to see if you want to add these additional ones to your game.

Please find below the changes quoted from the readme;

"The loadscreen for 402DXN, the second Dxun jungle module, has been replaced with another piece of KotOR II concept art for Dxun.
The loadscreen for 702KOR, the Korriban Academy module, has been replaced with the KotOR II concept art for the area.
The loadscreen for 711KOR, the Hidden Tomb module, has also been replaced with the KotOR II concept art for the area.

The loadscreen for 403DXN, the Mandalorian Camp module, has been added, but in truth, it's the loadscreen I previously used for 402DXN.
The loadscreen for 404DXN, the Mandalorian Cache module, is a piece of concept art done originally for an apparently cut mineshaft on Dxun. That's how it's labelled, anyway.
The loadscreen for 410DXN, the Dxun Temple module, is the concept art done for this area by Obsidian."


Enjoy! -- jonathan7

Please leave the author praise and constructive criticism; which are often far more valuable than rating mods...

Mod Rating: Between Basic and Advanced



Concept Loading Screens Patch (1.1) - Screenshots  
Screenshots:
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Concept Loading Screens Patch (1.1) - File Download Options  

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Concept Loading Screens Patch (1.1) - Readme  
Readme File:
[TSL] Concept Loading Screens 1.1 Patch
=======================================

By Darth InSidious
------------------

*********************************************************************
UNDER _NO_ CIRCUMSTANCE IS THIS MOD, OR ANY DERIVATE OR PART THEREOF, OR ANY OF MY OTHER MODS
TO BE UPLOADED NOWHERE, AS PART OF A TORRENT OR AT ANY OTHER WEBSITE, FTP, SERVER ETC., EXCEPT BY MYSELF.
*********************************************************************

Description
-----------
This is a small patch to my Concept Loading Screens mod, which changes three loadscreens, and adds another three.
Overall, now 43 out of 80-or-so loadscreens are replaced. :)

The loadscreen for 402DXN, the second Dxun jungle module, has been replaced with another piece of KotOR II concept art for Dxun.
The loadscreen for 702KOR, the Korriban Academy module, has been replaced with the KotOR II concept art for the area.
The loadscreen for 711KOR, the Hidden Tomb module, has also been replaced with the KotOR II concept art for the area.

The loadscreen for 403DXN, the Mandalorian Camp module, has been added, but in truth, it's the loadscreen I previously used for 402DXN.
The loadscreen for 404DXN, the Mandalorian Cache module, is a piece of concept art done originally for an apparently cut mineshaft on Dxun. That's how it's labelled, anyway.
The loadscreen for 410DXN, the Dxun Temple module, is the concept art done for this area by Obsidian.


Installation
------------
Put all the .tga files into your Override folder.

Uninstallation
--------------
Take them all back out again.

Contact
-------

Got a bug? Query? Just want to say 'hi'? You should be able to reach me by private message at http://forums.obsidian.net, http://forums.filefront.com
on the comments for this mod at KotORFiles, at http://forums.team-gizka.org, or by email at cringe909@hotmail.com.

Legal Disclaimer
----------------

All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc.,
Kotor Tool belongs to Fred Tetra, NWNSSCOMP belongs to Edward T. Smith.
I own none of the materials, and I'm not making any money out of this mod. It is to be distributed
as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.
Use it how you like, but if you're going to post it up somewhere, or make a derivate mod, or use it in another mod, you must ask me first – you may not do so without my _expressed_ consent, and a denial of such consent is final.

Thanks to:
----------
IGN, for having some of the concept art I missed on my first trawl of the internet. :)
Fred Tetra for the truly awesome KotOR tool and his nwnsscomp conversion;
Nur Ab Sal for the original mod that inspired this one;
Holowan in general for being helpful, friendly and all the rest of the good stuff it is :) ;
KotORFiles, for being simply the best website in the history of the internet...Propaganda? What's that? ;
Lucasarts and Bioware for KotOR, and Obsidian, too, for TSL, without which, I couldn't have made this ;) .


Concept Loading Screens Patch (1.1) - User Comments  
The following comments are owned by the user that posted them. KOTOR 2 Files is not responsible for their content.

Total comments: 3 | Last comment: 07-15-2009 at 19:51

 #1 - Hey! Cool! - 06-18-2009 at 10:00
PadawanAndrew
From: (IN Indianapolis)
Joined: May 11th, 2009
Posts: 253
I'd download this in a heartbeat if I had the game on PC! 10/10

 #2 - 06-18-2009 at 18:18
JMTomux
From: (Vilnius)
Joined: November 29th, 2008
Posts: 79
nice Two Thumbs Up! 10/10

 #3 - 07-15-2009 at 19:51
ClothoBuer6293
From: (South Jordan)
Joined: July 15th, 2009
Posts: 1
Awesome. I just get tired of the same ol' thing over and over again. (especially when i get hecka lost) wink



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