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Knights of the Old Republic 2 Downloads > Mods > Characters:
Darth Nihilus - IMPROVED
Filename: darth_nihilus_improved.rar


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469.13 KB
Darth_shan
2374
09-30-2009
winRAR
Mods > Characters


Average User Rating: 8.8
Number of Votes: 11
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Darth Nihilus - IMPROVED - File Description  


Description:
Anyone who has played Knights of the Old Republic II: The Sith Lords knows that, for all of the build-up that goes on throughout the game, the fight with Darth Nihilus is incredibly disappointing. Not only do you outnumber him three-to-one, but his stats aren't much to look at, either; a lone Exile could probably grind Nihilus to paste without much effort.

Darth_Shan brings us an edit to Nihilus, designed to make him more difficult without dramatically overdoing it.

His Strength, Dexterity, Constitution, and Wisdom have all been given a boost, while Intelligence and Charisma have been left alone. Overall, this should make his attacks a bit more effective, while simultaneously weakening your own. Strength was given the most noticeable boost, so if you notice anything, it'll be harder-hitting lightsaber attacks. Darth Nihilus also has a greater reserve of vitality points, which now regenerate throughout the battle. Nihilus will also be more effective with the force. In addition to the Wisdom boost mentioned above, Nihilus receives a boost to his Will Saves, as well as two new force powers: Slow and Stasis Field.

One thing I'd like to mention is that the author made this mod by way of editing Nihilus' UTC file. Generally, with The Sith Lords, this is a practice best left avoided, since Obsidian's reuse of many UTC files throughout the game might cause multiple files to be overwritten. I can't confirm whether this mod creates such a problem, but Darth_Shan did not encounter any problems during the making of this mod, so hopefully that is a good sign. My suggestion for a future version of this mod would be to script the changes in instead, so that we all know our UTC files are safe.

The mod also includes a save game, presumably so you can test if the changes are right for you, if you don't want to have to play through the game first.

Overall you should find this mod to be useful in toughening up the fight with Nihilus, though it doesn't go overboard, so it shouldn't drive you mad, either.

Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.

-Mono_Giganto



Darth Nihilus - IMPROVED - Screenshots  
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Darth Nihilus - IMPROVED - Readme  
Readme File:
AUTHOR: Darth_Shan
DATE RELEASED: 15/9/2009
GAME: Knights of the old republic 2: The Sith Lords


Description:
------------

Has anybody felt that Darth Nihilus didn't turn out to be what was expected? He wasn't really a
difficult opponent, but he was made out to be so powerful. If you feel the same way, then this mod is for you.
How I did it? Well, here is your answer:

Darth Nihilus default stats.
Strength 18
Dexterity 18
Constitution 26
Intelligence 20
Wisdom 40
Charisma 20

Darth Nihilus IMPROVED stats
Strength 29
Dexterity 25
Constitution 30
Intelligence 20
Wisdom 45
Charisma 20

Darth Nihilus also regenerates his life during combat.

I also have given him 2 new Force powers(Slow, Stasis field)
increased his health and given a 17+ bonus to his will


Installation:
-------------

Simply copy these files into the Override folder.
if you dont have an Override folder create one in:
C:Program FilesLucasArtsSWkotor2


Known Bugs:
-------------

none ;)


Note
-------------------

Fore those who don't wan't to wait till they get the the Ravager i included a savegame before the fight
with nihilus. credit goes to ChAiNz.2da for the savegame.

This mod was inspired by Darth Malak - IMPROVED mod by Shem.

You may use NOT use this modification in mods without my promission.

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR
LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & é LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.


Darth Nihilus - IMPROVED - User Comments  
The following comments are owned by the user that posted them. KOTOR 2 Files is not responsible for their content.

Total comments: 13 | Last comment: 08-24-2013 at 10:38

 #1 - nice - 09-30-2009 at 14:52
Revan1964
From: (PA)
Joined: August 22nd, 2009
Posts: 7
i think it's a very good idea but couldnt you just put the dificulty on hard? And why exactly do we want him to be hard?

 #2 - 09-30-2009 at 15:28
Forogorn
From: (California)
Joined: June 20th, 2009
Posts: 1192
If you change the difficulty to Hard, it only change the damage of every NPC. To answer your question, we want him hard because people might find him too easy like I did. I would much rather have a challenge than a 1-5 hit kill. Especially if you played the game multiple times.

 #3 - 09-30-2009 at 16:21
master_vandar
From: (London)
Joined: September 28th, 2009
Posts: 54
im currently doing a mod with my friend godric. that will be making all the bosses., jedi masters/sith boses strength beyond 80 and more, you better wait for the rest wink its gonna be for proper gamers for kotor 2

 #4 - 09-30-2009 at 18:19
Darth_Dan012
Joined: July 17th, 2008
Posts: 160
This is a GREAT mod!

A villain as cool and powerful as Nihilus should be a really, really tough enemy.

 #5 - 10-01-2009 at 05:31
Darth_shan
From: (Goes)
Joined: February 22nd, 2008
Posts: 64
"can't confirm whether this mod creates such a problem, but Darth_Shan did not encounter any problems during the making of this mod, so hopefully that is a good sign".

I checked all module files in wich Darth Nihilus appears, all the UTC files have a special code. I couldn't find a copy of this file anywhere.

 #6 - 10-01-2009 at 07:39
darthrevanvisas
From:
Joined: May 7th, 2009
Posts: 35
GREAT mod. I will definitely try this out.

 #7 - #5 - 10-01-2009 at 13:19
Mono_Giganto
Joined: December 2nd, 2004
Posts: 64
Good to know. I didn't want to assume because I wasn't able to test it out for myself, so I thought I'd mention it just to be safe.

 #8 - 10-01-2009 at 19:14
StealthG6
From: (Orange County, California)
Joined: September 19th, 2008
Posts: 63
Now that I finally got KOTOR II to finally work on Vista I think I'm going to try this out.

 #9 - 10-04-2009 at 06:01
bt99
From: (Ohio)
Joined: April 7th, 2009
Posts: 58
I like your idea alot, beacuse eventho i havent gotten to nithious yet id still like to have a challenge when i face him. so id give it 9/10, Keep up the good work!


bt99//coolTwo Thumbs Up!Two Thumbs Up!

 #10 - 08-07-2010 at 15:57
og1250
Joined: May 10th, 2010
Posts: 15
good work a sith such as nihilus who is the game's icon should definitely have been more powerful than he originally was stick out tongue

 #11 - Solved a mod issue with this - 04-04-2011 at 02:15
evilottojr
Joined: May 13th, 2008
Posts: 18
This is a good mod and a great idea, however, be forewarned, it is not compatible with TSLRCM 1.7 or any other that changes the Nihilus/Visas intro scene.

What happens is that TSLRCM restored that cutscene to play in the in-game engine as opposed to a cutscene from the movies folder as the game does normally. The .utc file conflicts with the TSLRCM version of the scene; Nihilus is facing the wrong way the whole time, the animation for him choking Visas is not shown, and after his final "line" (or what passes for a line in Nihilus terms), the game crashes.

If you use this mod with TSLRCM (and honestly who can play this game anymore without it?), do not install it until AFTER the Nihlus/Visas cutscene on the Ravager is triggered (when you get enough LS/DS points). After this everything should be kosher and you can install the mod, which is only one .utc.

Figured everyone should know.

 #12 - Downloadable to Xbox version? - 03-03-2012 at 08:37
DNihilus_1
Joined: March 3rd, 2012
Posts: 1
Is there any possible way to download this mod for the Xbox vrsion of Kotor 2? Or does it only work with the PC?

 #13 - nice - 08-24-2013 at 10:38
bl3avn
Joined: August 23rd, 2013
Posts: 3
awesome mod my friend definitely makes him a harder boss.



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