|Glow Rod Restoration - File Description
| Description: |
Sir Stroud makes his FileFront modding debut today, with this restored item for the first Knights of the Old Republic game. In the game files, there were a model and texture left over for a 'Glow Rod' item. It was never seen or used in the game, however.
Sir Stroud has decided to rectify this and has restored it for you to play with. It uses the animations of the Stun Baton, and can be found on the Outcast Corpse in the Undercity of Taris.
This mod uses the baseitems.2da file, so the author has used the TSL Patcher installer to remove potential compatibility issues.
Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
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|Glow Rod Restoration - Screenshots |
| Screenshots: |
|Glow Rod Restoration - File Download Options
Primary Download Locations:
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| Worldwide Mirror by FileFront |
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|Glow Rod Restoration - Readme |
| Readme File: |
Knights of the Old Republic
GLOW ROD RESTORATION
This mod will restore the Glow Rod that was cut from the final release of KotOR as a melee weapon. Apparently Bioware had decided it wasn't needed and dummied it out of the game. Thankfully, its model, texture, and icon were left in the game's memory, which made it possible for me to restore it.
The Glow Rod can be found in-game on an Outcast corpse in the Taris Undercity, though you will have to find the corpse on your own. (Hint: This particular Outcast was searching for the Promised Land)
For those who don't want to search for the Outcast corpse, or who have already left Taris, type "giveitem g_i_glowrod01" into the cheat console to spawn a Glow Rod in your inventory.
Extract the archive and run TSLPatcher.exe. Follow the program's instructions to install the mod.
Either find the Glow Rod in-game as described above or spawn it in your inventory via KSE or console command. The code for the Glow Rod is g_i_glowrod01.
This mod is compatible with other mods as long as none of the other mods edit the Glow Rod entry in the Baseitems.2da file.
None that I currently am aware of.
I would like to thank the people at LucasForums for writing excellent modding tutorials, Fred Tetra for creating KotOR Tool, Stoffe for creating TSLPatcher, Shem and the rest of the staff at KOTOR Files since they work hard to keep the site in pristine condition, and Bioware for creating such an excellent game.
You can contact me at LucasForums. My LucasForums username is Agent Stroud.
This mod may not be altered or distributed on other sites without the express permission of the author.
This modification is provided as-is and is not supported by Bioware, Obsidian Entertainment, LucasArts or their licensers/sponsors. Use of this file is at your own risk. Neither the aforementioned companies or the author/s are responsible for any damage that may be caused to your computer by the usage of this file.
Star Wars, Knights of the Old Republic and related properties are trademarks of Lucasfilm Ltd. and/or its affiliates. Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian Entertainment is a trademark of Obsidian Entertainment, Inc.
|Glow Rod Restoration - User Comments
The following comments are owned by the user that posted them. KOTOR 2 Files is not responsible for their content.
Total comments: 13 | Last comment: 12-17-2010 at 14:02
Joined: June 20th, 2009
|Awsome * Pronounced with a nerdy Lisp* LOL |
10/10 also could you make this for TSL cause that's like the first thing you get in the game
Joined: April 5th, 2009
|Itīs nice. 8/10 |
From: (south ockendon)
Joined: April 3rd, 2007
|LMAO look at carth |
mahh the mod isnt all that, ive always thought maybe putting a lightsaber onto the end of a baton stunner, could make like a lightsaber dagger
Joined: March 24th, 2008
|I only have the first Knights of the Old Republic game for the PC, so I'm unable to make a TSL version of my mod. Sorry. |
However, since I'm currently looking for a reasonably-priced copy of TSL online, I might be able to create a TSL version of my mod in the future, provided that Obsidian left the Glow Rod's files in TSL's game data.
Joined: May 25th, 2007
|this is funny |
From: (IN Indianapolis)
Joined: May 11th, 2009
|...along with a miniature Carth LOL. Hmm..this item is pretty stupid if you ask me. Best left in the game files. 6/10 |
From: (Springfield, VA)
Joined: October 15th, 2007
|Some one should make a lightbutterknife |
Joined: April 5th, 2007
|I looked up this item before, i think it is ment to light up areas. there is also an item called "light collar" which is sopost to free your hands from having to hold the rod. That would be useful in kashyyyk. 9/10. i recremend looking into the collar item. |
Joined: February 2nd, 2009
|LMAO at the outcast kid Carth. |
I think I'll stick with the *ahem* mature one. He's much more appealing that way.
Joined: March 24th, 2008
|Good idea about the Collar Light, rancorman. I've already partially restored it as I speak, but I've hit a snag in regards to the positioning of the Collar Light when being worn. It currently is positioned so that it floats in front of the wearer's forehead instead of being correctly positioned around the neck. Since I know absolutely nothing about editing models, I'll need some help with repositioning the Collar Light model before I'm able to release a restoration for it. |
Joined: July 11th, 2009
|Aww..carth looks so cute |
LOL! he looks like a kid from the undercity haha
Good mod- cheers
Joined: September 3rd, 2010
|I'd call it more of an enhanced restoration because without this mod, you can type ''giveitem g_i_glowrod01" and the item shows up in your inventory, but it doesn't do any damage and you can't use it! 9/10 for all the work |
Joined: October 13th, 2010
|Lol! Carth looks like a kid! Hahaha! That's funny! Oh....yeah..... the mod, the mod looks cool! |
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