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Knights of the Old Republic Downloads > Mods > Added Content:
Lightsaber Forms for K1
Filename: lightsaberforms.rar


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53.48 KB
deathdisco
http://home.comcast.net/~de...
12763
03-01-2008
WinRAR
Mods > Added Content


Average User Rating: 9.1
Number of Votes: 37
Related Files:
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2 Other Files by deathdisco:
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Lightsaber Forms for K1 - File Description  


Description:
What many users loved about Knights of the Old Republic II: The Sith Lords was the ability to check lightsaber forms for certain types of situations, especially duels that were going to either be somewhat of a challenge or very challenging to help get an extra advantage. This was one of the many great new features Knights of the Old Republic II: The Sith Lords had to offer.

What I think is great is when modders find ways to give those types of great features into the first Knights of the Old Republic game. Deathdisco is back. He’s the author who brought us the hit mod Coruscant – The Jedi Temple for Knights of the Old Republic II: This Sith Lords is back with this fabulous mod for Knights of the Old Republic. In fact, it was a year ago today that his Coruscant mod went up on this site. This mod that he gave us used to be on PCGM and we're glad he finally decided to upload it here. smile

There will be seven forms you can use during game play now. Those are listed in the readme and what types of bonuses you get from them. To use them in the game, the author made them into armbands and those have the different bonuses that those forms gave you in TSL. Some of them require certain feats to use them. Information how to get them and is in the readme file also. It’s really self explanatory and there is a screenshot to give you a visual on how to get them on the Ebon Hawk after you get the first one after constructing your lightsaber. Enjoy the mod! big grin

Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.

-Shem



Lightsaber Forms for K1 - Screenshots  
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Lightsaber Forms for K1 - File Download Options  

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Lightsaber Forms for K1 - Readme  
Readme File:
---------------------------
Lightsaber Forms for KOTOR1
---------------------------

This mod introduces Lightsaber forms for Knights of the Old Republic.
I have created armbands to represent the seven different Lightsaber forms.

Armbands presented the most feasible way to be able to switch between forms.
Unfortunately there are limitations to using armbands ie: you can't increase
or decrease damage (since it's not a weapon), or add a negative value to an attack
modifier. To compensate I did things like edit the strength attribute to adjust damage(+/-)
as a workaround.

-----------------
Form I - Shii-Cho
-----------------

The Determination Form, also known as Shii-Cho
or Form I, is the basic style taught to beginners.

Attack Bonus: +1
Defense Bonus +3
Feat Required: Jedi Defense

-----------------
Form II - Makashi
-----------------

The Contention Form, also known as Makashi or Form II,
was specifically developed to combat other lightsaber users.

Attack Bonus: +3
Strength: +4
Defense Bonus: -3
Bonus Feat: Critical Strike
Bonus Feat: Improved Critical Strike
Bonus Feat: Master Critical Strike
Bonus Feat: Dueling
Bonus Feat: Improved Dueling
Bonus Feat: Master Dueling
Feat Required: Jedi Defense

-----------------
Form III - Soresu
-----------------

The Resilience Form, also known as Soresu or Form III,
is a non-aggressive defensive style developed by the Jedi
specifically to counter blaster weapons.

Defense Bonus: +5
Blaster Bolt Deflection: +5
Strength: -6
Feat Required: Jedi Defense

---------------
Form IV - Ataru
---------------

The Aggression Form, also known as Ataru or Form IV,
it is an acrobatic style.

Attack Bonus: +4
Defense Bonus: -4
Bonus Feat: Force Jump
Bonus Feat: Improved Force Jump
Bonus Feat: Master Force Jump
Feat Required: Jedi Defense

--------------
Form V - Shien
--------------

The Perseverance Form,
also called Shien or Form V, is an aggressive form
that does not sacrifice protection from blaster fire.
It is most effective when facing blaster-wielding opponents.

Attack Bonus: +2
Defense Bonus: -4
Blaster Bolt Deflection: +5
Strength: +4
Bonus Feat: Advanced Jedi Defense
Bonus Feat: Master Jedi Defense
Feat Required: Jedi Defense

---------------
Form VI - Niman
---------------

The Moderation Form, also known as Niman or Form VI,
is strong in all situations, but has no dramatic strengths.

Attack Bonus: +2
Defense Bonus: +2
Blaster Bolt Deflection: +2
Feat Required: Jedi Defense

---------------
Form VII - Juyo
---------------

The Ferocity Form, also known as Juyo or Form VII, is a
very precarious fighting style that borders on the Dark side.

Defense Bonus: -5
Attack Bonus: +4
Strength: +6
Bonus Feat: Flurry
Bonus Feat: Improved Flurry
Bonus Feat: Master Flurry
Bonus Feat: Two-Weapon Fighting
Bonus Feat: Improved Two-Weapon Fighting
Bonus Feat: Master Two-Weapon Fighting
Bonus Feat: Weapon Focus: Lightsaber
Bonus Feat: Weapon Specialization: Lightsaber
Restricted to: Jedi Guardian

------------
Installation
------------

Extract all the files in the override folder to your 'Override' directory.
All source scripts are included in the nss folder.

------
How to
------

On Dantooine, after completing the dialog with Master Zhar, the one that gives you the
quest to complete the Jedi trials (right after you build your Lightsaber) check your inventory.
You will have received the Form I armband and a Jedi Holocron that will instruct you in the
other Lightsaber forms.

On the Ebon Hawk is a new computer in the main hold of the ship (the holo projector in
the center of the ship is now accessible). You can use the computer to access the Holocron.

Forms are learned at certain levels:
Form VI - Level 10
Form III - Level 11
Form IV - Level 12
Form V - Level 13
Form II - Level 14
Form VII - Level 16 (Jedi Guardians Only)

This mod is intended for the Main PC only. You may equip unused armbands on your Jedi NPC's
if you like or you can use the cheat console to add more armbands to your inventory for your
NPC's to use.

The codes for the armbands are:

form1
form2
form3
form4
form5
form6
form7

-----
Notes
-----

Any mods that us the "onenter" script for the Ebon Hawk will not be compatible with this one.
To uninstall simply delete the files extracted to your Override directory.

---------
Thanks to:
---------

All the modders that have released their source code.
Stoffe -mkb-, for helping me with a conditional script.
TK102 and Darth333 for their script examples posted in the Holowan Laboratories forum.
Fred_Tetra for his amazing KoToR_TooL

Holowan Lab Forum:

http://www.lucasforums.com/forumdisplay.php?s=&forumid=324


Lightsaber Forms for K1 - User Comments  
The following comments are owned by the user that posted them. KOTOR 2 Files is not responsible for their content.

Total comments: 28 | Last comment: 06-23-2012 at 17:42

 #1 - 03-02-2008 at 00:17
A_L_I_E_N
From: (Riga)
Joined: December 2nd, 2005
Posts: 3203
I need to play KotOR Resistance is Futile!

 #2 - *head explodes* - 03-02-2008 at 02:18
Merchant2006
From: (London)
Joined: January 13th, 2007
Posts: 186
Thank you thank you THANNK YOUUU! This mod is fantastic! Finally atleast we get some forms (or bonuses, depends on which way you see it). Thanks for this mod! You rule!

 #3 - 03-02-2008 at 08:42
420_Raphael
Joined: November 22nd, 2003
Posts: 89
I was wondering when this mod was going to show up again. Now it finally has! Thanks dude, been waiting to get this mod again!

 #4 - 03-02-2008 at 11:22
JediPray
Joined: February 16th, 2008
Posts: 59
enormous respect, man... people like you change the world wink

 #5 - 03-02-2008 at 12:36
XarexSith
Joined: April 12th, 2006
Posts: 313
Nice, but this just actually adds bonuses.
The main thing in KTR2 forms were attacks, they changed after you changed style.
Example, Ataru has an aggressive attack, Soresu has a less aggressive.

 #6 - 03-02-2008 at 14:59
scarletguard
From: (California)
Joined: March 4th, 2007
Posts: 130
Weren't there different animations associated the K2 Lightsaber forms?

 #7 - 03-02-2008 at 22:42
JediShemL (Staff)
From: (Arizona)
Joined: July 17th, 2002
Posts: 3202
Quote:
Weren't there different animations associated the K2 Lightsaber forms?
@scarletguard: No.

Quote:
The main thing in KTR2 forms were attacks, they changed after you changed style.
@XarexSith: That's not true. Those added attack animations were random.


People keep in mind that you can't add animations to the KOTOR games and what Deathdisco did was clever considering the hardcoded issues that K1 doesn't offer as to what TSL added.

 #8 - 03-03-2008 at 02:22
LordJediMaster
Joined: January 30th, 2007
Posts: 380
Awesome work Rock

 #9 - 03-03-2008 at 08:50
Revans_Assasin_Designator
From: (Washington)
Joined: December 26th, 2007
Posts: 57
How did you get that type of screen like the way the "data (for lack of a better term) screen" to show up in the left hand corner? maybe I need to play KotOR now again to remeber...

 #10 - *SNIP* - 03-06-2008 at 09:23
DarkLord_Revan
From: (Sofia)
Joined: March 6th, 2008
Posts: 2
*SNIP*

STAFF EDIT: We don't talk that way around here.

 #11 - what is nss - 03-06-2008 at 14:05
sithlordjesus
From: (Texas)
Joined: November 3rd, 2007
Posts: 197
is it a folder i need to create?

 #12 - Not Original - 03-08-2008 at 04:28
ngoandy
Joined: September 7th, 2007
Posts: 41
that isn't original but maybe it was you who made this mod but I don't know
I remember I saw it on pcgamemods you could have had this file left over then post when someone else made 3/10

 #13 - @12 - 03-08-2008 at 15:53
DarthJebus05
From: (Tiaro, Queensland)
Joined: August 20th, 2007
Posts: 117
Just because it was made before means it's a 'crap' mod? I'm pretty sure people from PCgamemods look at this site, and would have reported plagiarizing already. I'm pretty sure you haven't made any mods, thus you would have no idea what you're talking about.

10/10 Been waiting for a mod like this

 #14 - AWESOME - 03-11-2008 at 19:05
shuntlos
Joined: March 1st, 2008
Posts: 11
This is pretty much all the reason I need to give K1 another round. Thanks!!

 #15 - @ngoandy: - 03-13-2008 at 02:07
Darth_InSidious (Staff)
From: (Liverpool)
Joined: May 24th, 2007
Posts: 123
No, it wasn't. deathdisco was the original author of this mod.

 #16 - @ngoandy - 03-13-2008 at 21:34
JediShemL (Staff)
From: (Arizona)
Joined: July 17th, 2002
Posts: 3202
ngoandy:

Quote:
I remember I saw it on pcgamemods you could have had this file left over then post when someone else made 3/10
Yeah, and Deathdisco was the original author of this mod. He just finally submitted it to us. Good memory about the mod. Bad memory about who the original author was.

Just so you know, we don't allow plagiarism on this site. Please give us more credit that what you just gave us. Because of your voting ignorance, I'm changing your vote from 3/10 to 10/10.

Next time ask questions before you cast your judgement. It just makes you looks smarter.

 #17 - 04-17-2008 at 16:54
Hk_47_killbot
From:
Joined: April 17th, 2008
Posts: 3
can you put the force powers from k2 and put them for k1 plz

 #18 - Brotherhood of Shadow - 04-30-2008 at 19:53
YearXero
From: (New Mexico)
Joined: April 30th, 2008
Posts: 1
does this mod work with the Brotherhood of Shadow mod? anyone know?

 #19 - 06-18-2008 at 09:24
Darth_Oblivion
From: (Utah)
Joined: June 16th, 2008
Posts: 183
dude it's not working for me...............i need some help working it out...........



"I am Darth Oblivion...........Dark Lord of the Sith and Lord of Death."

 #20 - 07-13-2008 at 22:17
Darth_Oblivion
From: (Utah)
Joined: June 16th, 2008
Posts: 183
and by that i mean everytime i type in the giveitem cheat for it.......it doesn't work..........so help plz.

 #21 - really need help - 08-03-2008 at 02:38
Hk_47_killbot
From:
Joined: April 17th, 2008
Posts: 3
this is like my first time ever modding and in just got win rar can someone tell me step by step what to do

 #22 - 12-23-2008 at 12:06
DarthNexius
Joined: December 23rd, 2008
Posts: 7
Hey im new here where should i load this to?

 #23 - 12-25-2008 at 05:23
Patrik1011
From:
Joined: October 29th, 2007
Posts: 11
Hi,

This is how you shall do.

1: Download the mod/files.

2: Open it with winrar or winzip.

3: Extract the override folder to override ( not the readme or the source folder ) only the override.

4: Go to the override folder and make sure the files are in there and not in a map in the override.If they are, just copy them from that map to the override.
Example : Cstick out tonguerogramLucasartSWKotOROverride

and not Cstick out tonguerogramLucasartSWKotOROverridemap

or you can just read in the readme file how to do in the bottom.

 #24 - 12-25-2008 at 05:27
Patrik1011
From:
Joined: October 29th, 2007
Posts: 11
I'm sorry for double post but it looks like I can't post slash symbol. anyway I try again but this time i use the other slash symbol or whatever

C:/Program Files/LucasArt/SWKotOR/Override

C:/Program Files/LucasArt/SWKotOR/Override/Map

 #25 - @18 - 02-24-2009 at 07:21
Saddo
From: (Halifax)
Joined: February 21st, 2007
Posts: 462
BOS is K1 this is TSL

 #26 - 05-20-2009 at 05:04
FaZzZa99
From: (Victoria)
Joined: January 22nd, 2009
Posts: 26
This is K1, you'd notice had you bothered to pay attention
Anyways, great mod deathdisco, i'm definately using it cool

 #27 - About form 5 - 06-30-2011 at 08:29
kurzor
Joined: June 30th, 2011
Posts: 1
Didn't form 5 also include "Djem So" (Anakin's preferred form), which was more oriented towards dueling and dominance over the opponent

So why does this mod's version of form 5 only focus on "Shien", a form used against blaster wielding opponents which can already be covered by "Soresu"

My Star Wars history is a bit off, so maybe Djem So was just a recent development on Form 5 just as Vaapad was a recent development on Form 7

 #28 - problem with download - 06-23-2012 at 17:42
Mandalore_the_First
Joined: June 23rd, 2012
Posts: 36
Ok so i downloaded the mod, but it was downloaded as .rar, it will not work with my game and i was wondering if someone could have an assist with this :/ thanks big grin



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