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Knights of the Old Republic Downloads > Mods > Recruitment Mods:
Recruitable Kay (1.01 Patch)
Filename: recruitable_kay_patch_1_01.7z


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1.32 MB
1.01 Patch
Inyri Forge
9619
01-29-2008
WinRAR or 7zip
Mods > Recruitment Mods


Average User Rating: 7.8
Number of Votes: 16
Related Files:
Latest 5 Mods > Recruitment Mods:
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- The Redemption of Yuthura Ban (1.1)
- Recruit Ellimar, Jedi Knight
- Recruit Arren Kae Mod Patcher Version (2.0)
- Recruitable Kay (sound patch)

5 Other Files by Inyri Forge:
- Weighted Companion Cube
- M-98 Widow Replacement
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Recruitable Kay (1.01 Patch) - File Description  


Description:
Recruitable Kay has been an instant success since it made its public debut on Christmas Eve 2007. The download counts keep climbing higher and higher at an incredible rate as each day passes. As like most large mods that have been released in the past, there are some bugs that come with it. To me it’s not about the amount of bugs your mod gets in a situation like this; it’s how the author of the mod responds to it. Inyri Forge is one of those people who care enough about her work and your enjoyment that she will fix anything that needs to be fixing. Some authors choose not to care about it, so props to Inyri for her diligence.

The biggest issue with this recruitment mod is that amount of dialogue files that will use Juhani’s audio; a game like Knights of the Old Republic has so many dialogue choices that it depends on someone’s playing style to encounter certain situations that other people wouldn’t think of. This mod mostly will patch up areas of where Juhani’s audio will speak instead of Kay.

There are other little fixes included in this mod as some of the broken dialogue files have been fixed that have stopped some of the plot quests to be completed. Inyri has also recorded new audio for Kay to add or help replace some of the dialogue replacements for Juhani.

The TSL Patcher will install this patch. Make sure you go over Inyri’s readme file or you’ll regret it. I’ve noticed that many people didn’t heed my warning from my last review and were complaining about things that wouldn’t have been an issue if they had just took the time to read the instructions. Let’s see who is patient and who isn’t. Enjoy the patch! big grin

Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.

-Shem


Make sure you get the original mod for this one to work!
http://knightsoftheoldrepublic.filefront.com/file/Recruitable_Kay;85258



Recruitable Kay (1.01 Patch) - Screenshots  
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Recruitable Kay (1.01 Patch) - Readme  
Readme File:
RECRUITABLE KAY
A Knights of the Old Republic
Recruitment Mod
by Inyri Forge

Version 1.01 PATCH

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

1. Description
2. Installation
3. Changelog
4. Reporting Bugs and Suggestions
5. Distribution and Usage Notes
6. Credits and Thanks
7. Legal


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

1. DESCRIPTION

This is the version 1.01 PATCH for the mod Recruitable Kay: A Knights of the Old Republic Recruitment Mod. It fixes various dialogue-related bugs that were present in the original release as well as adding some minor content and dialogue to help move the quest along.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

2. INSTALLATION

This mod uses the TSLPatcher for easy installation. After running TSLPatcher.exe simply follow the included instructions. These files will be set to OVERWRITE so if you have another mod that uses dialogues that you would not like to lose, please be sure to check the TSLPATCHDATA folder first to see if any of my dialogues will conflict with yours. If this is the case you may either want to make a BACKUP of any dialogues you want to keep, or simply install the patch manually.

To manually install the patch simply copy all MP3 FILES to the streamwaves folder, LOCALIZATION.MOD to the lips folder, and all other files to the override folder. No 2DAs have been edited, so manual installation is a reasonable alternative.

MOST IMPORTANTLY: You MUST have v1.0 of the RECRUITABLE KAY mod already installed for this patch to take effect! Get it here: http://knightsoftheoldrepublic.filefront.com/file/Recruitable_Kay;85258

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

3. CHANGELOG

The following changes have been made to the mod:

Version 1.0:
Original Release

Version 1.01 Patch:
Dialogue fixes to remove remaining Juhani voice lines.
---kas25_hurt_01.dlg
---kas24_pgener_01.dlg
---tat17_08yuka_01.dlg
---tat17_10czerk_01.dlg
---man26_shaelas.dlg
Dialogue fixes to correct broken dialogues which inhibited proper gameplay.
---man27_shasa.dlg
---kass22_dehno_01.dlg
---tat18_starspeak.dlg
---kas23_chuunda_01.dlg
---tat18_11komad_01.dlg
Addition of two additional dialogue sections (one between Kay & PC and another between Kay & Lynara) to help direct the currently ambiguous quest progression.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

4. REPORTING BUGS AND SUGGESTIONS

Despite the fixes in this patch I'm certain there are still bugs in this mod, and I'm more than willing to correct them in future patches! If you find any you can contact me with any of the information listed below:

E-mail: inyriforge@gmail.com
AIM: JadesFire777
MSN: melissa@filefront.com
YAHOO!: inyri.forge
WEBSITE: http://inyri.flowinternet.net (Recruitable Kay forums: http://inyri.flowinternet.net/forum/index.php?c=3)

E-mailing me bug reports or (preferably) posting them in the appropriate forum on my website will be best so that I have a hard copy of the information, so if you wish to contact me via instant messenger you may want to do either of those as well. When you report a bug please format your e-mail or post as follows, so I don't accidentally delete it as spam:

SUBJECT:
For E-mail: Recruitable Kay Bug Report
For Forum: A concise description of the bug in the Bug Reports forum
BODY: Include your nickname, your preferred e-mail address and any other means of contact, as detailed a description of the bug as possible (description of the bug, when and where it occured, whether or not you could duplicate the bug, and the severity of the bug, such as whether or not it impeded gameplay), and if applicable some screenshots of the bug.

In addition to bug reports you can also send me suggestions for the mod if you like. I don't guarantee I'll implement them, but I'll certainly take them under advisement and give them some consideration!

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

5. DISTRIBUTION AND USAGE NOTES

You may not distribute this archive to any other site. Because of the amount of time and effort that went into this mod, if you would like to use any part of it in your own mod I would appreciate it if you would contact me first.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

6. CREDITS AND THANKS

The credits here will be shorter since it's just a patch, but they're important all the same. First of all I would like to thank STOFFE for creating the TSLPatcher. Amazing tool, to be certain. Secondly I'll thank TK102 for DLGEditor. I somehow managed to break every dialogue in the mod (hence the current problems) but that's probably my fault, so thanks all the same for the wonderful tool! And of course let's not forget FRED TETRA for KotOR tool.

I'd also like to take a moment to thank all the folks who reported bugs, without whom this patch would probably not exist. I'd like to especially thank FRANTFIRE for his amazingly descriptive, concise, and most importantly visual bug reports. He made my job sooo much easier. <3

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

7. LEGAL

THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.


Recruitable Kay (1.01 Patch) - User Comments  
The following comments are owned by the user that posted them. KOTOR 2 Files is not responsible for their content.

Total comments: 17 | Last comment: 05-13-2008 at 14:19

 #1 - 01-29-2008 at 19:13
Aratoeldar
From:
Joined: May 22nd, 2007
Posts: 16
Two Thumbs Up! Thank you for the update IF

 #2 - 01-30-2008 at 03:42
Razgriz1928
Joined: September 15th, 2007
Posts: 242
Hey good dedication InyriRock

 #3 - 01-30-2008 at 06:20
Darth_Rynthias
From:
Joined: February 25th, 2007
Posts: 3
for some reason i dont know why dialog "tat17_10czerk_01.dlg" included in this patch not working 4 me...
it seem that protocol officer cannot answer the question about "i want to ask about hunting license", "i want to ask about czerka corp" and "anything out of ordinary happening?"...
then i compared inyri's "tat17_10czerk_01.dlg" with the unaltered one and i found that the answer for those questions was missing...
can some1 solve this?

 #4 - 01-30-2008 at 11:55
Kestor
Joined: January 12th, 2008
Posts: 17
Inyri you continue to amaze me with your work and dedication ! May the Force be with you ! smile

 #5 - 01-30-2008 at 12:02
InyriForge
From: (Chicago, IL)
Joined: October 6th, 2004
Posts: 2159
I didn't have time to test all the new dialogues that were 'fixed' (I would've had to replay the whole game which would have delayed the patch by, oh... six weeks, maybe). If you have a problem with a dialogue just remove it and report the problem in my bug reports forum and I'll re-fix it in a future patch.

 #6 - 01-30-2008 at 14:36
Lin_117
Joined: January 6th, 2008
Posts: 19
Win. I got the Recruitable Kay mod awhile back and haven't had time to play through the game yet, but I'm getting there.


- Lin

 #7 - 01-31-2008 at 14:38
ApronSam
From: (Oregon)
Joined: November 21st, 2007
Posts: 11
You are an AMAZING modder, Inyri!RockRockRock

 #8 - Tried it but couldn't find Bastila's Mom in the cantina. - 02-01-2008 at 06:33
KNINEPWB
From: (Renton, Washington)
Joined: December 18th, 2007
Posts: 3
I reistalled trying it again, may have been my fault. Let ya know.

 #9 - 02-01-2008 at 21:29
JCarter426
From: (Boston, MA)
Joined: August 21st, 2007
Posts: 248
@#8: That's an unrelated bug. wink

Anyway...having just gotten K1 back (horray), I shall now try this what looks to be fabulous mod.

 #10 - 02-18-2008 at 18:49
Fester629
Joined: February 18th, 2008
Posts: 2
I seem to have run into a weird bug. I just had the discussion with Kay about returning to Dantooine to speak with her old master. When I talk to Lynara she simply says, "Can I help you, Padawan?" and then a message in a blue box on the top left corner says:

CONVERSATION ERROR: Last conversation node contains either an END NODE or a CONTINUE NODE. Please contact a developer.

Any suggestions?

 #11 - 02-18-2008 at 19:55
InyriForge
From: (Chicago, IL)
Joined: October 6th, 2004
Posts: 2159
I'm aware of it.

 #12 - 02-18-2008 at 20:25
Fester629
Joined: February 18th, 2008
Posts: 2
It seems to have resolved itself. This time talking to the guy outside the Ebon Hawk on Dantooine actually initiated the quest dialogue. I must say I'm very impressed with this mod big grin

 #13 - 02-19-2008 at 10:00
InyriForge
From: (Chicago, IL)
Joined: October 6th, 2004
Posts: 2159
I think it has to do with the way I set it up. I need to clean that up so those bugs don't happen. If you follow the quest line you shouldn't get stuck, but that dialogue's a little sloppy atm. stick out tongue

 #14 - 02-29-2008 at 16:15
ChipMunk
Joined: February 27th, 2004
Posts: 77
I got the same problem as Darth Rynthias, exactly. Maybe it has to do with the Brother Hood mod? Maybe it conflicts.

 #15 - 03-17-2008 at 07:19
DARTHSKITTLES
From: (saltlakecity utah)
Joined: January 29th, 2007
Posts: 29
Will this work with brother hood of shadows?

 #16 - @Darthskittles - 04-20-2008 at 12:01
shuntlos
Joined: March 1st, 2008
Posts: 11
Yeah, I just played through with both mods and they worked just fine except that Kay's Mod didn't get correct journal updates. Not really a big issue since the quest is fairly linear and at any rate you can recheck dialog up after each conversation.

Playing with both mods on is nothing short of awesome smile

 #17 - 05-13-2008 at 14:19
NiRv4n4
From: (Pyoyoyang...?)
Joined: May 11th, 2008
Posts: 186
For some reason, when I open the file, there's nothing in it.



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